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Wednesday, December 28, 2005 |
Halo 2 Finally Finished
 
After a lot of false starts, involving repeated playing of the same level three times, my cousin and I had a little Halo 2 marathon last night and finally trudged our way through the game. Got to say that the first half of the game played very well. Entertaining, not too repetative, not too dark and tunnel-like. But the second half was all that in a bad way. I don't know why game designers go to such great lengths to produce such powerful game engines when they insist on enveloping everything in shadow and darkness set in narrow corridors. How many black polygons do you really need? That's what I loved about Halo in the first place, how many of the scenes took place outdoors in sunlight. You know, where you can see the polygons. Anyway, I'm just glad it's all finally over. Might have to go back to his place and play some of the earlier levels just to get that good kill the aliens feeling again.


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